Rendering is essential tool used to communicate ideas to non-visual people. My self-taught techniques were developed while studying at Ryerson's School of Interior Design, where it was expected of us to learn 3D software on our own time. Here are a few samples that illustrate my 3D rendering skills.

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Verdant

This rendering was created for a hospitality project. The primary use of the space was to be a restaurant that would feature local farmers products. This space pictured above would then double as a farmers market on weekends. Some important element to include was the greenery, as well as the Galt river (seen through the window).

Technical

For this rendering, I used a combination of Rhino, 3D Studio Max and Adobe Photoshop. Rhino was used to create the complex construction of the Galt Post Office that could not have been achieved using a software like Revit. Then I exported the Rhino file into 3D Studio Max to apply the materials and lights. After rendering the images in 3D Studio Max, I brought them into photoshop to add finishing touches like the river and people.

 

Wildthink Ad Agency

WildThink is a young, vibrant community that thrives on creativity and collaboration to meet their clients needs. The concept for WildThink’s office was primarily inspired by the concept of light. Symbolically, light represents knowledge, faith and directionality. 

Technical

I began this project in AutoCAD. From there, I exported it to Rhino to build the planes. After the building was constructed, I transferred it to 3D Studio Max to apply materials and add lighting. I finished this rendering by photoshopping people to give it scale.

 
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Microsoft Pitch Room

Redesign of the Microsoft “Pitch Room” in Toronto to better accommodate rebranding after the release of Window's 8. Our team's design solution addressed the space as multi-functional, creating opportunity for education, events, training and client interaction. The project is now currently under construction. 

Technical

I began this project in AutoCAD. From there, I exported it to Rhino to build the planes. After the building was constructed, I transferred it to 3D Studio Max to apply materials and add lighting. I finished this rendering by photoshopping people to give it scale.